At the Battle of Sekigahara in 1600, Toyohisa Shimazu is the rearguard for his retreating troops, and is critically wounded when he suddenly finds himself in a modern, gleaming white hallway. Faced with only a stoic man named Murasaki and hundreds of doors on both sides, Toyohisa is pulled into the nearest door and into a world completely unlike his own.
The strange land is populated by all manner of fantastical creatures, as well as warriors from different eras of Toyohisa’s world who were thought to be dead. Quickly befriending the infamous warlord Nobunaga Oda and the ancient archer Yoichi Suketaka Nasu, Toyohisa learns of the political unrest tearing through the continent. Furthermore, they have been summoned as “Drifters” to fight against the “Ends,” people who are responsible for the creation of the Orte Empire and are trying to annihilate the Drifters. As the Ends grow more powerful, so does the Empire’s persecution of elves and other demihumans. It is up to Toyohisa and his group of unconventional heroes to battle in a brand-new world war to help the Empire’s subjects, while protecting the land to claim for themselves and challenging the Ends.
Continuing on his quest to retake Ecbatana, Prince Arslan and his company march toward the city. But upon receiving news that the neighboring Kingdom of Turan is launching an assault on the Parsian stronghold at Peshawar Citadel, the prince is forced to turn back in order to defend the fortress. Amid holding off the invading forces, the Parsian army is met by an unexpected visitor.
As Arslan returns to Peshawar, Prince Hermes takes a slight detour from his clash against his cousin to search for the legendary sword Rukhnabad, which would grant him the right to rule and take back what he believes is rightfully his. However, after unearthing the lost artifact, the blade is stolen by the Temple Knights of Lusitania, prompting the masked warrior to give chase. Meanwhile in Ecbatana, the captive King Andragoras III finds an opportunity to strike and begins to make his move.
As the separate sides of the Parsian royal conflict clash, Arslan’s right to the throne falls under attack. But no matter the obstacles in their way, the young prince and his loyal band of warriors charge forward to restore Pars to its former glory.
The year is 320. Under the rule of the belligerent King Andragoras III, the Kingdom of Pars is at war with the neighboring empire, Lusitania. Though different from his father in many aspects, Arslan, the young prince, sets out to prove his valor on the battlefield for the very first time. However, when the king is betrayed by one of his most trusted officials, the Parsian army is decimated and the capital city of Ecbatana is sieged. With the army in shambles and the Lusitanians out for his head, Arslan is forced to go on the run. With a respected general by his side, Daryun, Arslan soon sets off on a journey in search of allies that will help him take back his home.
However, the enemies that the prince faces are far from limited to just those occupying his kingdom. Armies of other kingdoms stand ready to conquer Ecbatana. Moreover, the mastermind behind Lusitania’s victory, an enigmatic man hiding behind a silver mask, poses a dangerous threat to Arslan and his company as he possesses a secret that could jeopardize Arslan’s right to succession.
With the odds stacked against him, Arslan must find the strength and courage to overcome these obstacles, and allies who will help him fight in the journey that will help prepare him for the day he becomes king.
After being trapped in the world of Elder Tale for six months, Shiroe and the other Adventurers have begun to get the hang of things in their new environment. The Adventurers are starting to gain the trust of the People of the Land, and Akiba has flourished thanks to the law and order established by Shiroe’s Round Table Alliance, regaining its everyday liveliness. Despite this success, however, the Alliance faces a new crisis: they are running out of funds to govern Akiba, and spies from the Minami district have infiltrated the city.
As formidable forces rise in other districts, there is also a need to discover more about the vast new world they are trapped in—leading Shiroe to decide that the time has come to venture outside the city. Accompanied by his friend Naotsugu and the Sage of Mirror Lake Regan, the calculative Shiroe makes his move, hoping to unravel new possibilities and eventually find a way home.
In the blink of an eye, thirty thousand bewildered Japanese gamers are whisked from their everyday lives into the world of the popular MMORPG, Elder Tale, after the game’s latest update—unable to log out. Among them is the socially awkward college student Shiroe, whose confusion and shock lasts only a moment as, a veteran of the game, he immediately sets out to explore the limits of his new reality.
Shiroe must learn to live in this new world, leading others and negotiating with the NPC “natives” in order to bring stability to the virtual city of Akihabara. He is joined by his unfortunate friend Naotsugu, having logged in for the first time in years only to find himself trapped, and Akatsuki, a petite but fierce assassin who labels Shiroe as her master. A tale of fantasy, adventure, and politics, Log Horizon explores the elements of gaming through the eyes of a master strategist who attempts to make the best of a puzzling situation.
The Abyss—a gaping chasm stretching down into the depths of the earth, filled with mysterious creatures and relics from a time long past. How did it come to be? What lies at the bottom? Countless brave individuals, known as Divers, have sought to solve these mysteries of the Abyss, fearlessly descending into its darkest realms. The best and bravest of the Divers, the White Whistles, are hailed as legends by those who remain on the surface.
Riko, daughter of the missing White Whistle Lyza the Annihilator, aspires to become like her mother and explore the furthest reaches of the Abyss. However, just a novice Red Whistle herself, she is only permitted to roam its most upper layer. Even so, Riko has a chance encounter with a mysterious robot with the appearance of an ordinary young boy. She comes to name him Reg, and he has no recollection of the events preceding his discovery. Certain that the technology to create Reg must come from deep within the Abyss, the two decide to venture forth into the chasm to recover his memories and see the bottom of the great pit with their own eyes. However, they know not of the harsh reality that is the true existence of the Abyss.
As Kobayashi sets off for another day at work, she opens her apartment door only to be met by an unusually frightening sight—the head of a dragon, staring at her from across the balcony. The dragon immediately transforms into a cute, busty, and energetic young girl dressed in a maid outfit, introducing herself as Tooru.
It turns out that the stoic programmer had come across the dragon the previous night on a drunken excursion to the mountains, and since the mythical beast had nowhere else to go, she had offered the creature a place to stay in her home. Thus, Tooru had arrived to cash in on the offer, ready to repay her savior’s kindness by working as her personal maidservant. Though deeply regretful of her words and hesitant to follow through on her promise, a mix of guilt and Tooru’s incredible dragon abilities convinces Kobayashi to take the girl in.
Despite being extremely efficient at her job, the maid’s unorthodox methods of housekeeping often end up horrifying Kobayashi and at times bring more trouble than help. Furthermore, the circumstances behind the dragon’s arrival on Earth seem to be much more complicated than at first glance, as Tooru bears some heavy emotions and painful memories. To top it all off, Tooru’s presence ends up attracting several other mythical beings to her new home, bringing in a host of eccentric personalities. Although Kobayashi makes her best effort to handle the crazy situation that she has found herself in, nothing has prepared her for this new life with a dragon maid.
In a world similar to the European Middle Ages, the feared yet revered Holy Knights of Britannia use immensely powerful magic to protect the region of Britannia and its kingdoms. However, a small subset of the Knights supposedly betrayed their homeland and turned their blades against their comrades in an attempt to overthrow the ruler of Liones. They were defeated by the Holy Knights, but rumors continued to persist that these legendary knights, called the “Seven Deadly Sins,” were still alive. Ten years later, the Holy Knights themselves staged a coup d’état, and thus became the new, tyrannical rulers of the Kingdom of Liones.
Based on the best-selling manga series of the same name, Nanatsu no Taizai follows the adventures of Elizabeth, the third princess of the Kingdom of Liones, and her search for the Seven Deadly Sins. With their help, she endeavors to not only take back her kingdom from the Holy Knights, but to also seek justice in an unjust world.
When Kazuma Satou died, he was given two choices: pass on to heaven or be revived in a fantasy world. After choosing the new world, the goddess Aqua tasked him with defeating the Demon King, and let him choose any weapon to aid him. Unfortunately, Kazuma chose to bring Aqua herself and has regretted the decision ever since then.
Not only is he stuck with a useless deity turned party archpriest, the pair also has to make enough money for living expenses. To add to their problems, their group continued to grow as more problematic adventurers joined their ranks. Their token spellcaster, Megumin, is an explosion magic specialist who can only cast one spell once per day and refuses to learn anything else. There is also their stalwart crusader, Lalatina “Darkness” Dustiness Ford, a helpless masochist who makes Kazuma look pure in comparison.
Kono Subarashii Sekai ni Shukufuku wo! 2 continues to follow Kazuma and the rest of his party through countless more adventures as they struggle to earn money and have to deal with one another’s problematic personalities. However, things rarely go as planned, and they are often sidetracked by their own idiotic tendencies.
After dying a laughable and pathetic death on his way back from buying a game, high school student and recluse Kazuma Satou finds himself sitting before a beautiful but obnoxious goddess named Aqua. She provides the NEET with two options: continue on to heaven or reincarnate in every gamer’s dream—a real fantasy world! Choosing to start a new life, Kazuma is quickly tasked with defeating a Demon King who is terrorizing villages. But before he goes, he can choose one item of any kind to aid him in his quest, and the future hero selects Aqua. But Kazuma has made a grave mistake—Aqua is completely useless!
Unfortunately, their troubles don’t end here; it turns out that living in such a world is far different from how it plays out in a game. Instead of going on a thrilling adventure, the duo must first work to pay for their living expenses. Indeed, their misfortunes have only just begun!