Second season of Kakegurui.
In the year 2027, the video game Phantasy Star Online 2 is all the rage at Seiga Academy. Every student is on board the fad—except for Itsuki Tachibana, a well-rounded student who doesn’t play video games. Due to its popularity, the game is currently under review at Seiga Academy to see if it has a negative impact on the students. Consequently, this causes Itsuki to catch the attention of Rina Izumi, the perfectionist student council president who aims to prove that the game is not to blame.
To accomplish her objective, Rina recruits Itsuki as the student council vice president and tasks him with learning to play the game while keeping his grades up. Now obliged to report his daily findings of the game to Rina and analyze its merits, Itsuki carries the fate of Phantasy Star Online 2 in his hands.
For the first time since graduating high school, 30-year-old Moriko Morioka is unemployed—and she couldn’t be happier. Having quit her long-standing job of over 11 years, Moriko quickly turns to online games to pass her now-plentiful free time, reinventing herself as the handsome and dashing male hero “Hayashi” in the MMO Fruits de Mer. With the pesky societal obligations of the real world out of the way, she blissfully dives headfirst into the realm of the game, where she promptly meets the kind and adorable healer Lily. Befriending each other almost instantly, the two become inseparable just as Moriko herself becomes more and more engrossed in her new “life” as Hayashi. Eventually, Moriko adopts the reclusive lifestyle in its entirety, venturing out from the safety of her apartment only when absolutely necessary.
Meanwhile, unbeknownst to Moriko, a timid 28-year-old corporate worker named Yuuta Sakurai has also logged onto Fruits de Mer from the other side of town. Coincidentally bumping into each other at the convenience store one night, both write off their meeting as no more than just another awkward encounter with a stranger—however, fate has more in store for them than they think.
Unlike many schools, attending Hyakkaou Private Academy prepares students for their time in the real world. Since many of the students are the children of the richest people in the world, the academy has its quirks that separate it from all the others. By day, it is a normal school, educating its pupils in history, languages, and the like. But at night, it turns into a gambling den, educating them in the art of dealing with money and manipulating people. Money is power; those who come out on top in the games stand at the top of the school.
Yumeko Jabami, a seemingly naive and beautiful transfer student, is ready to try her hand at Hyakkaou’s special curriculum. Unlike the rest, she doesn’t play to win, but for the thrill of the gamble, and her borderline insane way of gambling might just bring too many new cards to the table.
As soon as he entered high school, the first year student Koshiyama Shiki was invited to the mysterious Quiz Study Group led by his senpai. What will Shiki run into when being dragged along by his class mate Mari into the dazzling world of competitive quizzes?!
The story is set in the not-so-distant future. Five “Black Points” suddenly appeared around the world as portals to parallel worlds. Immediately after, strange creatures began their invasion from these portals. These creatures are the inhabitants of five worlds—the same worlds in different timeframes. In order to ensure their own future timeframe survives, each of the five invasion forces battle to wipe the other future timeframes out. The key is one card-shaped device.
The final hour of the popular virtual reality game Yggdrasil has come. However, Momonga, a powerful wizard and master of the dark guild Ainz Ooal Gown, decides to spend his last few moments in the game as the servers begin to shut down. To his surprise, despite the clock having struck midnight, Momonga is still fully conscious as his character and, moreover, the non-player characters appear to have developed personalities of their own!
Confronted with this abnormal situation, Momonga commands his loyal servants to help him investigate and take control of this new world, with the hopes of figuring out what has caused this development and if there may be others in the same predicament.
After mustering up the courage to propose to a girl in an online game, naïve otaku Hideki “Rusian” Nishimura is devastated when she flat out rejects him. To make matters worse, the girl reveals that she is actually an older man in real life. With his dreams crushed and his heart broken, Rusian comes to an abrupt decision in the midst of his raging fit: he will never trust another girl in an online game again.
Years later, Rusian is now in a guild with three other players, one of whom possesses a female avatar by the name of “Ako.” Ako is deeply in love with Rusian and wants to marry him. Although he entertains the possibility that she might be a guy, Rusian accepts her proposal, claiming that her gender doesn’t matter as long as she is cute in the game. However, after a discussion between guild members that led to all of them having an offline meeting, Rusian finds out that Ako, along with the other members, are not just girls, but also his schoolmates.
Since childhood, Aoba Suzukaze has loved the Fairies Story game series, particularly the character designs. So when she graduates from high school, it is no surprise that she applies to work at Eagle Jump, the company responsible for making her favorite video game. On her first day, she is excited to learn that she will be working on a new installment to the series: Fairies Story 3—and even more so under Kou Yagami, the lead character designer.
In their department are people who share the same passion for games. There is Yun Iijima, whose specialty is designing monsters; the shy Hifumi Takimoto, who prefers to communicate through instant messaging; Hajime Shinoda, an animation team member with an impressive figurine collection; Rin Tooyama, the orderly art director; Shizuku Hazuki, the game director who brings her cat to work; and Umiko Ahagon, the short-tempered head programmer.
New Game! follows Aoba and the others on their adventure through the ups and downs of game making, from making the perfect character design to fixing all the errors that will inevitably accumulate in the process.
Asahi’s life in reality ended simultaneously when she died playing Union, a world-renowned online RPG. The members of Subaru went separate ways when Union shut down due to Asahi’s death. Six years later, Haruto logs onto a renewed version of Re’Union and reunites with Asahi who had died. Is it really her or just an electronic ghost? The former team members reunite and enter the mysterious and deadly online game to find out.
After being trapped in the world of Elder Tale for six months, Shiroe and the other Adventurers have begun to get the hang of things in their new environment. The Adventurers are starting to gain the trust of the People of the Land, and Akiba has flourished thanks to the law and order established by Shiroe’s Round Table Alliance, regaining its everyday liveliness. Despite this success, however, the Alliance faces a new crisis: they are running out of funds to govern Akiba, and spies from the Minami district have infiltrated the city.
As formidable forces rise in other districts, there is also a need to discover more about the vast new world they are trapped in—leading Shiroe to decide that the time has come to venture outside the city. Accompanied by his friend Naotsugu and the Sage of Mirror Lake Regan, the calculative Shiroe makes his move, hoping to unravel new possibilities and eventually find a way home.