The infidelity of Eita Kidou’s parents not only made his family fall apart, but also made him skeptic of love. Having no intention to delve into romance, Eita devotes his entire high school life to his studies in order to become a doctor.
It did not take long for the beautiful and popular Masuzu Natsukawa to notice Eita’s apathy. Tired of being the object of people’s affection, she asks him to pretend to be her boyfriend, as she too feels disgusted at the notion of love. Eita, however, refuses—yet Masuzu has one trick left up her sleeve: Eita’s journal and threatening to post the embarrassing content online if he does not comply.
Now entangled in a fake romance with the most desired girl at school, Eita’s life is turned upside down. Whether envied by his peers or receiving a confession, he must cope with his newfound relationship and all the troubles that come along with it.
During a Literature Club meeting, the four club members—along with their faculty adviser’s niece—suddenly find themselves with supernatural powers. Now capable of fabricating black flames, resident chuunibyou Jurai Andou is the most ecstatic about their new abilities; unfortunately, his own is only for show and unable to accomplish anything of substance. Moreover, he is completely outclassed by those around him: fellow club member Tomoyo Kanzaki manipulates time, Jurai’s childhood friend Hatoko Kushikawa wields control over the five elements, club president Sayumi Takanashi can repair both inanimate objects and living things, and their adviser’s niece Chifuyu Himeki is able to create objects out of thin air.
Rail Wars! takes place in an alternate universe where the Japanese government remains in control of the nation’s railway systems. Because of the stability afforded by the leadership of the government, the railway system is allowed to flourish.
Naoto Takayama aspires to become an employee for Japan National Railways because of the comfortable life that it will enable him to live. In order to accomplish this he enters its training program, where students must demonstrate their knowledge of trains as well as their ability to be ready for any challenge that might arise.
During this time period he will encounter other students such as the athletically gifted Aoi Sakura, the constantly hungry Sho Iwaizumi, and the human encyclopedia Haruka Komi. Together they will work towards surviving their trainee period, all the while taking on purse snatchers, bomb threats, and the looming specter of the extremist “RJ” group who wants to privatize the railway system.
In a world plagued by magical dangers and threats, there exist special warriors—known as Inquisitors—who are tasked with non-violently preventing these threats and nefarious actions. The Anti-Magic Academy is a specialized school built to educate and train these Inquisitors, which splits its students into small squads in order to train them to work together. Among these talented squads is the 35th Test Platoon, also known as the “Small Fry Platoon” due to its low ranking and incompetent members.
However, everything changes when Ouka Ootori, a powerful yet rebellious former Inquisitor, is forced into joining due to her tendency to break rules and committing a serious violation: the killing of a witch. Tempers flare upon her arrival, as she clashes with their clumsy captain Takeru Kusanagi and argues with the rest of the squad over her views on witches. This eclectic group has a long way to go if they wish to succeed and climb the ranks at the Anti-Magic Academy: they must first set aside their differences and come to work together as a team.
Tomoya Aki, an otaku, has been obsessed with collecting anime and light novels for years, attaching himself to various series with captivating stories and characters. Now, he wants to have a chance of providing the same experience for others by creating his own game, but unfortunately, Tomoya cannot do this task by himself.
He successfully recruits childhood friend Eriri Spencer Sawamura to illustrate and literary elitist Utaha Kasumigaoka to write the script for his visual novel, while he directs. Super-group now in hand, Tomoya only needs an inspiration to base his project on, and luckily meets the beautiful, docile Megumi Katou, who he then models his main character after.
Using what knowledge he has, Tomoya creates a new doujin circle with hopes to touch the hearts of those who play their game. What he does not realize, is that to invoke these emotions, the creators have had to experience the same feelings in their own lives.
Kae Serinuma is a second year high schooler and an avid fujoshi who secretly ships her classmates, Igarashi-kun and Nanashima-kun. The death of her favorite anime character causes her to become stressed—and loses weight rapidly. Now that Serinuma has become an attractive girl to her classmates, her snarky kouhai Shinomiya-kun, and her senpai Mutsumi, how is she going to deal with them …with her constant BL-filled, fujoshi mind?!
Hida Kizuna possesses the HHG (Heart Hybrid Gear) ability, but it is not strong enough to make him particularly important. His older sister calls him to transfer to a strategic defense school, where many of the students (many of which are large-breasted girls) use their HHG abilities to fight invaders from another world while wearing extremely skimpy pilot outfits. Kizuna’s fighting ability doesn’t measure up, but his sister has another plan—apparently having erotic experiences with Kizuna will allow the girls to replenish their energy or power-up. It looks like his new school life is going to be full of embarrassment.