In the distant future, the nature of war has changed. “Objects”—massive, spherical tanks impermeable to standard weaponry and armed with destructive firepower—rule the battlefield; their very deployment ensures victory, rendering traditional armies useless. However, this new method of warfare is about to be turned on its head.
Qwenthur Barbotage, a student studying Object Design, and Havia Winchell, a radar analyst of noble birth, serve in the Legitimate Kingdom’s 37th Mobile Maintenance Battalion, tasked with supporting the Baby Magnum, one of the nation’s Objects. Unfortunately, a battle gone awry places the duo in a precarious situation: mere infantry stand face-to-face against the unfathomable might of an enemy Object. As they scramble to save themselves and their fellow soldiers, a glimmer of hope shines through, and the world’s perception of Objects is changed forever.
Heavy Object follows these two soldiers alongside Milinda Brantini, the Baby Magnum’s pilot, and their commanding officer Frolaytia Capistrano as the unit treks all over the globe to fight battle after battle. Facing one impossible situation after another, they must summon all their wit and courage to overcome the insurmountable foes that are Objects.
With the seas under constant threat from the hostile “Abyssal Fleet,” a specialized naval base is established to counter them. Rather than standard naval weaponry, however, the base is armed with “Kanmusu”—girls who harbor the spirits of Japanese warships—possessing the ability to don weaponized gear that allows them to harness the powerful souls within themselves. Fubuki, a young Destroyer-type Kanmusu, joins the base as a new recruit; unfortunately for her, despite her inexperience and timid nature, she is assigned to the famous Third Torpedo Squadron and quickly thrust into the heat of battle. When she is rescued from near annihilation, the rookie warship resolves to become as strong as the one who saved her.
During a protracted civil war that pitted the North against the South, the outnumbered Northerners used dark magical arts to create monstrous super-soldiers—Incarnates. Now that the war has ended, those Sacred Beasts must learn how to make their way in a peaceful society, or face death at the hands of a Beast Hunter…
Nancy Schaal Bancroft, the daughter of an Incarnate soldier who met an untimely end at the hands of one such Beast Hunter, turns to hunting the hunter herself. But once she catches up with her quarry, she discovers hard truths about the lives of the Incarnates…
Seeking to restore humanity’s diminishing hope, the Survey Corps embark on a mission to retake Wall Maria, where the battle against the merciless “Titans” takes the stage once again.
Returning to the tattered Shiganshina District that was once his home, Eren Yeager and the Corps find the town oddly unoccupied by Titans. Even after the outer gate is plugged, they strangely encounter no opposition. The mission progresses smoothly until Armin Arlert, highly suspicious of the enemy’s absence, discovers distressing signs of a potential scheme against them.
Shingeki no Kyojin Season 3 Part 2 follows Eren as he vows to take back everything that was once his. Alongside him, the Survey Corps strive—through countless sacrifices—to carve a path towards victory and uncover the secrets locked away in the Yeager family’s basement.
In a barren frontier where people trade goods with each other in order to help each other survive. The Kotobuki Squadron are bodyguards for hire, led by a strict but beautiful squadron leader, an unreliable commanding officer, and a true artisan of a crew chief. Alongside pilots who don’t lack for personality, they take to the air in dogfights, letting the engine noise of their Hayabusa fighters ring out in the skies.
On a planet far from Earth, there is a kingdom full of smiling faces. Princess Yuuki is 12 years old, and about to enter a sensitive age in a person’s life. Everyday, she cries, laughs, and sometimes, her heart throbs with excitement. All the while, she lives merrily in the royal palace.
Filling her days are her loyal vassals: her tutor Reira, Izana who assists in political affairs, the leader of the chivalry Harold … and then there is her childhood friend and aide Joshua.
“Yuuki! If you have spirit and guts, you can do anything!”
“…No, not this again! Joshua, be nobler!”
Stella is 17 years old and a capable, reserved soldier. However, she is always smiling … for smiling is essential to living.
This is a story of two girls born on distant planets.
“In order for something to be obtained, something of equal value must be lost.”
Alchemy is bound by this Law of Equivalent Exchange—something the young brothers Edward and Alphonse Elric only realize after attempting human transmutation: the one forbidden act of alchemy. They pay a terrible price for their transgression—Edward loses his left leg, Alphonse his physical body. It is only by the desperate sacrifice of Edward’s right arm that he is able to affix Alphonse’s soul to a suit of armor. Devastated and alone, it is the hope that they would both eventually return to their original bodies that gives Edward the inspiration to obtain metal limbs called “automail” and become a state alchemist, the Fullmetal Alchemist.
Three years of searching later, the brothers seek the Philosopher’s Stone, a mythical relic that allows an alchemist to overcome the Law of Equivalent Exchange. Even with military allies Colonel Roy Mustang, Lieutenant Riza Hawkeye, and Lieutenant Colonel Maes Hughes on their side, the brothers find themselves caught up in a nationwide conspiracy that leads them not only to the true nature of the elusive Philosopher’s Stone, but their country’s murky history as well. In between finding a serial killer and racing against time, Edward and Alphonse must ask themselves if what they are doing will make them human again… or take away their humanity.
After Germania invaded a neighboring country in 1939, Europe spiraled into a devastating war. During the war, Germania set its sights on the weak alpine country of Elystadt. Boasting a far superior military and having achieved profuse success earlier in the war, it was expected that Germania would conquer Elystadt with ease.
Matters are only made worse for the small country when Germanian soldiers capture their princess, Ortfiné “Finé” Fredericka von Eylstadt, as she is heading to a crucial meeting with Britannia. Yet, when a concurrent Germanian transport mission goes awry, Izetta, the last witch alive, escapes. When she recognizes Princess Finé from her childhood, Izetta rescues her from the Germanian soldiers by making use of her magical abilities. Now reunited with the princess, Izetta pledges to protect Elystadt from Germania, and with the last surviving witch on their arsenal, Elystadt hopes to turn the tides against the imperialist war giant.
Demons have now become commonplace around the kingdom of Midland, which has fallen into chaos. The swordsman Guts still cannot stay in one place for long due to his demonic brand. He could always manage to protect himself when he was alone, but now he has the added challenge of protecting former Commander Casca, a shell of her former self who neither remembers nor trusts him. They never have a moment’s rest with the constant threat of demons, and they need a place where Casca will be safe till they find a way to heal her. Their elf ally, Puck, tells of the mystical land of Elfhelm, which is supposed to be a safe haven from the demons that ravage the lands. Tired and with only a vague hope, they struggle on to find a place to live—and they still need to find those responsible for the madness they are forced to endure.
On May 1, 1945 in Berlin, as the Red Army raises the Soviet flag over the Reichskanzlei, a group of Nazi officers conduct a ritual. For them, the slaughter in the city is nothing but the perfect ritual sacrifice in order to bring back the Order of the 13 Lances, a group of supermen whose coming would bring the world’s destruction. Years later, no one knows if this group of officers succeeded, or whether they lived or died. Few know of their existence, and even those who knew began to pass away as the decades passed.
Now in December in the present day in Suwahara City, Ren Fujii spends his days at the hospital. It has been two months since the incident that brought him to the hospital: a fight with his friend Shirou Yusa where they almost tried to kill each other. He tries to value what he has left to him, but every night he sees the same dream: a guillotine, murderers who hunt people, and the black clothed knights who pursue the murderers. He is desperate to return to his normal, everyday life, but even now he hears Shirou’s words: “Everyone who remains in this city eventually loses their minds.”
Several months have passed since the infamous Ginza Incident, with tensions between the Empire and JSDF escalating in the vast and mysterious “Special Region” over peace negotiations. The greed and curiosity of the global powers have also begun to grow, as reports about the technological limitations of the magical realm’s archaic civilizations come to light.
Meanwhile, Lieutenant Youji Itami and his merry band of female admirers struggle to navigate the complex political intrigue that plagues the Empire’s court. Despite her best efforts, Princess Piña Co Lada faces difficulties attempting to convince her father that the JSDF has no intention of conquering their kingdom. Pressured from both sides of the Gate, Itami must consider even more drastic measures to fulfill his mission.